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Infernal Clockwork Leviathan – AAA Game-Ready Creature

Infernal Clockwork Leviathan is an advanced, fully game-ready hard-surface creature asset built using a complete AAA production pipeline. The project begins with a 13-million-triangle Highpoly sculpt, processed into an ultra-clean 66K triangle Lowpoly mesh for real-time performance in engines such as Unreal Engine and Unity.

All surface detail is baked from Highpoly to Lowpoly and enhanced using UDIM-based PBR textures, delivered in both 8K and 4K resolutions. The asset includes BaseColor, Metallic, Roughness, Normal, AO, and Emissive maps, along with fully organized texture folders.

This release also features separated Highpoly and Lowpoly models, a fully prepared Blender scene, a Marmoset Toolbag setup for cinematic renders, an extensive Substance Painter source file, and a complete 20+ hour workflow tutorial covering every step: modeling, detailing, UV/UDIM layout, retopology, texturing, lighting, and rendering.

Designed for game developers, VFX artists, and digital creators who need a highly optimized yet visually stunning asset for production or learning.

Lowpoly

Lowpoly